
Autodesk® Maya® 3D animation software delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation, visual effects, rendering, matchmoving, and compositing on a highly extensible production platform. Whether you work in film, games, television, advertising, publishing, or graphic design, Maya offers state-of-the-art toolsets, combined into a single affordable offering designed to help meet today’s demanding production requirements. Autodesk® Maya® 2012 delivers new toolsets for previsualization and game prototyping, extended simulation capabilities, and improved pipeline integration.
New features in Maya 2012
Viewport 2.0 Enhancements: Evaluate your work in a higher fidelity environment with full-screen effects in the high-performance viewport.
Node-Based Render Passes: Create and edit node-based representations of render passes directly within Maya, to verify and refine your work.
Editable Motion Trails: Edit animation directly in the viewport without the need to switch context to the graph editor.
Sequencer Enhancements: Reorder clips, edit In and Out points, and change camera assignments in the new Sequencer Playlist.
Substance Procedural Textures: Achieve a vast range of look variations with a new library of 80 Substance procedural textures.
Craft Animation Tools: Easily create believable, complex camera movements that mimic real-world setups, with 4 new camera rigs from the Craft Director Studio™ animation tool.
New Simulation Options: Create compelling dynamic visual effects in less time, with new simulation options that incorporate industry-leading technology into Maya.
HumanIK Enhancements: Working with characters is now easier in both Maya 2012 and MotionBuilder 2012, with an enhanced interface and unified solver for HumanIK® technology (formerly implemented as FBIK in Maya).
Autodesk 3ds Max Design 通过汇总数据、迭代创想和呈现作品,为展现生动的设计提供了令人无法抗拒的新技术。简化的智能数据交换工作流程和创新的渲染功能可帮助设计师协作创造炫目 的写实可视化,从而最佳地展现 Autodesk Revit Architecture、Autodesk Inventor、AutoCAD Civil 3D、Rhino、SolidWorks、FormZ 和 Google Sketchup 的设计数据。3ds Max Design 建模与纹理工具集的巨大改进可通过新的前后关联的用户界面调用,有助于加快日常工作流程,使设计师能够更好地探索、验证和交流设计背后的故事。
Autodesk 3ds Max Design 2012提供了强大的全新渲染工具集,加速的迭代工作流程,以及增强的互操作性,这些都可以从整体上极大的提升你的制作效率。
3ds Max Design 2012的新功能包括:
● Nitrous加速图形核心:在性能和视窗的可视化质量上进行了显著的提升。
● Autodesk Alias产品互操作性:借助面向工业设计的Autodesk Alias Design软件,你可以享受顺畅的互操作性,并具有将.WIRE文件导入到3ds Max Design中的能力。
● 物质程序纹理(Substance Procedural Textures):将80个程序纹理物理化,显示出非常真实的效果。
● iray渲染器:不必担心渲染设置,就可以获得可预测的、真实的效果。
● 风格化渲染:可以创建各种各样的非真实(NPR)效果,用以仿真手工创建的艺术效果。并有能力直接在视窗中渲染风格化图片。
● 增强的雕刻和绘制:利用对样条笔刷的全新遵循(Conform)、转换(Transform)和约束(Constrain),可享受对笔触和效果更大的控制。
● mRigids刚体动力学:利用NVIDIA PhysX引擎可以直接在视窗中创建动力学刚体仿真。
● 增强的UVW展开:借助全新的映射方法,可以在更少的时间内创建出更好的UVW贴图。
● 改善的ProOptimizer:使用增强的ProOptimizer功能,可以以更快、更高效和更好的结果来优化模型。
● 改进的启动时间和内存占用:有针对性的性能改善作为XBR主动中的一部分被开发,使得工具可以按照需求更加智能的被加载。
● 增强的Autodesk材质库:享受从AutoCAD导入材质的一致性,改善的视窗反馈,更加直观的用户界面体验。
● 改善的用户界面:增强的用户界面调整为深色系配色方案,执行得更快,并提供了更加一致的用户界面。
● 改善的Caddy:借助更可预测的用户界面定位,更快速的交互,画布中的Caddy用户界面将具有更好的可用性。
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