AUTODESK MAYA UNLIMITED V2009 (无限正式版)
| 2008/10/15 08:30 | welder | Via Original

Overview
Award-winning Autodesk® Maya® software is a tool of choice for those in the film, television, game development, and design industries who desire a high-level of control over their 3D content workflows and pipelines. Artists and designers select Maya because of its intuitive user interface, which facilitates customization and fine-tuning of effective workflows, and technicians (technical directors and programmers) choose Maya for its reliability, open architecture, wide range of supported platforms, and the ease with which it can be incorporated into any existing or new production pipeline.
Productivity-Enhancing Workflows
Get unmatched productivity through a combination of performance and workflow features, including marking menus, 3D manipulators, selective display, brush-based tools, selection management tools, and unlimited levels of undo. Advanced data and scene management functionality give you the flexibility to work the way you want.
Comprehensive 3D Modeling and Texturing Toolsets
Access a full suite of production-proven polygon, NURBS, and subdivision surface modeling and texturing tools. The polygon workflow tools, including advanced selection functionality, attribute transfer tools, an interactive UV layout and unfolding mode, and optimization tools—have also been designed to promote efficiency.
Powerful Animation Functionality
Animate characters and other scene elements with a comprehensive range of specialized keyframe, nonlinear, and advanced character animation editing toolsets, including animation layers, graph and dope sheet editors, constraints, expressions, a nonlinear animation data editor, full-body inverse kinematics (IK) system, skinning functionality, and Maya Muscle.
Advanced Visual Effects Tools
Produce any visual effect you can imagine, from highly realistic natural phenomena to stylized, 2D “painterly” effects. Maya software delivers dynamic interaction of hard and soft bodies determined by physical rules, along with the state-of-the-art visual-effects technology of Maya nCloth, Maya nParticles, Maya Fluid Effects, Maya Fur, Maya Hair, and more.
Flexible Rendering
With Maya, you get the freedom to choose the right renderer and rendering pipeline for your project. A unified user interface and workflow provide easy and consistent access to the Maya hardware and vector renderers as well as the powerful mental ray® for Maya and mental ray for Maya network rendering (Satellite) options. You can also use the Render Layers and the Render Pass tools to create an efficient workflow from Maya to Autodesk® Toxik™ software and other compositing packages.
Tools for Extending and Customizing Maya
Customize, extend, and manipulate Maya. The fully integrated Maya Embedded Language (MEL) and Python® scripting languages give you high-level access to every aspect of the software so you can create custom windows, reconfigure the user interface, and issue commands from an HTML page. Moreover, the OpenMaya API/SDK completely unlocks the power of Maya for C++ and Python developers, providing direct, low-level access to all scene data required to make effective plug-ins and new types of nodes, shaders, manipulators, file importers and exporters, and more.
Maya 2009新功能:
模型:模型师和纹理绘制艺术家将会使工作变得更加有效,由于范围广泛的新特点和工作流程的改进,在Autodesk® Maya® 2009中,真正的软选择,调整模式,快速修改,新的UV布局和展开选项,合并顶点等新功能,都会让设计师们随心所欲的进行创作。
动画:在Autodesk® Maya® 2009中,您可以找到一个强大的新动画分层技术,它是建立在Autodesk® MotionBuilder® 的基础上开发的. 此功能可以让艺术家们在非破坏性原则上创造出多层次的动画。这是一套灵活的体系结构,使得工程可以在任何属性之间游刃有余;动画层可以融合,合并,组合归类,并重新排序动画,以及可以设置动画的优先级。
绑定:Autodesk® Maya® 2009提供了一套完全更新的肌肉系统,它可以模拟现实的蒙皮效果,肌肉行为学中的真实计算,碰撞,皱纹,滑动和粘性等新功能可以使动画的创作变得更加有趣。
特效与动力学:在Maya 2009中, 您可以发现许多新的动力学新功能,如量轴曲线与体积捕捉。流体n缓存(nCaching), 以及多边形网格转换平滑流体都是异常强大的新功能。
nDynamics(新的动力学系统):Maya核心之一的仿真框架得益于创新的nparticles模块,支持粒子间对撞(想必早期maya版本不支持粒子碰撞而使用户使用Realflow及Houdini等特效软件让大家郁闷很久),而且可以和Maya ncloth互相作用 ,用一个非常特殊的方法模拟液体的流动。
此外,在Maya 2009中,您可以找到ncloth的新功能,以及力场新属性和粘性。一切尽在Dynamics 。
渲染:在Maya 2009中, 我们增加了一个完全更新,使maya可以通过功能集优整合与合成套件接口,例如:Autodesk ® toxik ™并且支持生产级制作。Maya 2009中有一个灵活的新立体相机in-viewport stereo,工作室可以利用这一优势制作三维立体电影。此外,您可以找到许多IPR渲染方面的加强,以及mental ray for Maya的新功能。
API:Maya API现在包括了新的课程设计与渲染通道以及用户的自定义操控,改良的文本文档和更多你所想了解的内容。
Autodesk Maya Unlimited
Maya 终极版 – Autodesk® Maya® Unlimited 是希望让其项目脱颖而出的三维艺术家和动画师的理想选择。Maya Unlimited 包含 Autodesk Maya Complete 的所有功能,并为专业艺术家和动画师提供了额外的业界领先的创新,例如 Maya Fluid Effects、Maya nCloth、Maya nParticles、Maya Hair、Maya Fur 和 Maya Live。Autodesk Maya Unlimited 包含 Autodesk Maya Complete 的所有功能,另加:
Maya Fluid Effects
模拟和渲染广泛的大气、烟火、粘性液体和开阔海洋特效。Maya Fluid Effects 克服了电脑动画领域最大的障碍之一。
Maya Fur
在 NURBS、细分表面或多边形模型上轻松创建逼真的毛皮、短发、毛料和草。利用 Maya Artisan Brush Interface 制毛皮绘属性,可使短发和毛皮的样式和渲染达到令人难以置信的逼真效果。
Maya nCloth
高效指导和控制衣料及其他材质的模拟。Maya nCloth 物体可以是僵硬的、粘性的或流动的,或者为您所希望的紧密或宽松织物。轻松弯曲、伸展、修剪、凹陷甚至撕毁您的 Maya nCloth 织物。创建可变形的塑料和金属模拟、充气式对象以及刚体和流体型效果。
Maya nParticles
快速模拟广泛的复杂效果,包括流体、云、烟、飞沫和灰尘。Maya nParticles 提供粒子间的碰撞、粒子与 nCloth 的双向交互、强大的约束、云和“滴状”硬件显示、预置渲染及动态行为。
Maya Live
结合了二维实拍和三维元素。Maya Live 提供了更大的灵活性、快速集成的 2D Tracker和交互式 Root Frame Solver。Maya Live 还使您能够将实拍元素重新构建为 3D 几何体并输出到外部软件。
Maya Hair
在 NURBS 或多边形物体上创建、设计并渲染完全动态的长发。使所有 NURBS 曲线动态化,以便用于复杂的角色搭建和效果。Maya Hair 也可用于制作各种其他的非头发效果.
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