
WHAT’S NEW IN MAXWELL RENDER 2.5.1
Fixed draft mode was not saving the image to disk (RS0 just saves a image file, not a MXI)
Fixed now draft mode disables multilight internally
Fixed potential crash with SSS and shadow channel
Fixed bug in Zclip plane
Fixed emitters with displacement could fail
Fixed overall darkness in channels using Blow up camera
Fixed vignetting was not working in draft mode
Fixed emixer maximum number of frames was not properly loaded when loading emixer files
Fixed RealFlow toolkit module was sometimes loaded incorrectly
Fixed environment EXRs with alpha were rendered incorrectly
Improvements in the two color interpolation in sky dome background
Fixed some ies files with incorrect format were failing
Improvements in the MXI Batch dialog. It is possible now applying an emixer file to a sequence of MXI files
Fixed dodevignetting commmand line parameter
Fixed mximerge was not taking padding into account in channels paths
When opening an MXI file the CPU id used to generate it is printed in the console. If the MXI was generated in a merge process all the original CPU IDs are printed.
Fixed shadow pass + hide to camera or matte when shadow flag is off
Fixed shadow pass converging to white, overbright shadows some cases
Fixed thin-sss + caustics problem
Fixed caustics were blocking light with semi-transparent materials
Fixed Maxwell Render now starts rendering if sky dome is black but it has sun enabled. It was showing a “no lights in scene” error
Improved padding handling when “separate lights” is active
Improved notifications frame of preferences dialog. New verbosity GUI control
Fixed Hidden from GUI shadow bug
Override material now uses default material if no MXM path is specified
Fixed when sky type was set to none but there was sun active in the sky dome section, the sun was active in the render Menu/”Save image” saves the current channel active in the viewer if the render option “Output Mode” is set to “Separate” or saves all the channels if “Output Mode” is set to “Embedded” and the output format supports it. Now it works exactly in the same way when exporting a sequence in the multilight editor (emixer)
Mac version: Improvements in the way MXS/MXI files are opened if there is already an instance of Maxwell Render open
New preference “Always Force Threads to Automatic” added
When enabled, it always renders using the maximum number of threads available for the current hardware, independently of the parameter “number of threads” stored in the scene
SDK improved and updated
COMMAND LINE ARGUMENTS
Fixed “-renameoutput” command line flag was not working correctly in some cases
Fixed command line arguments to set zbuffer range
New command line parameter “-trytoresume”
When it is called, Maxwell Render will automatically resume the render if the MXI file exists, without asking the user if resuming or not. If the MXI file is not found, it will render from scratch without asking the user either. The parameter is also accessible through the SDK using the setRenderParameter function with the “TRY TO RESUME MXI” value.
New command line parameters “-copymxi:path” and “-copyimage:path” Used to specify a mxi/image path where the render output will be copied when finished. This is very useful - for instance, it enables you to avoid specifying a network path as render output, which can make the render slow. A local path can be set as render output instead, and when the render finishes the file is copied If the user also specifies “-remove after copy: yes/no”, the original files will be removed if the copy succeeds.
New command line parameter “-licenseinfo” that prints all the license information in console and exits the application with the following error codes:
0 = license ok
1 = critical error (application error)
2 = license error
New command line parameter “-norenderifdemo” that avoids the render starts if the license is not valid.
New command line parameter “-licensepath:path” that sets the path of the license file.
Some cleaning done in the command line flags to set default and override materials
overridematerialenabled:yes|on|no|off
overridematerialpath:path
defaultmaterialenabled:yes|on|no|off
defaultmaterialpath:path
command line “-help” argument improved. Help is displayed in a much clearer way now
MAXWELL FIRE
Added some speed improvements
Overall stability improved - now it is possible to change RealFlow toolkit parameters interactively
Fixed unnecessary revoxelizations when there were materials with displacement in the scene
Fixed override and default material were not properly refreshed when they were changed while Maxwell Fire was running
Fixed hierarchies were not properly refreshed if parents were hidden
Fixed potential crash when changing the diaphragm while interactive mode was running
STUDIO/MXED
Added support for HDR Light Studio (Windows only). The installer now includes an option for integrating a demo version of HDR Light Studio in Maxwell Studio.
Fixed RealFlow toolkit parameters were not properly refreshed in Fire when changing
Fixed HDR “Same as background” was read incorrectly in some cases
Fixed potential crash when reading MXS files with degenerated geometries
Fixed when cloning objects with instances, cloned instances got a translation offset
Fixed when copying a bsdf and pasting it in a different place, it was only possible to paste it once
Fixed when launching Maxwell Render, priority was always set as “low”
Fixed Sun direction in viewport was not properly drawn in some cases
Full texture view dialog now shows RGB info as the small texture picker
MAXWELL FIRE INSIDE STUDIO
Fixed Maxwell Fire was not properly refreshed after using UV operator
Fixed potential crash when changing diaphragm type while Maxwell Fire was active
Fixed Stopping Maxwell Fire switches material preview to Auto Fixed potential crash when cloning several objects at once
Fixed potential crash when changing render options
Fixed when changing render options sometimes the scene was revoxelized even if this was not needed
Fixed now when changing the sky dome color in the color picker the render is refreshed immediately, not when the colordialog is closedFixed bug when the default material path was invalid
Fixed camera motion blur in fire was not working properly, adding too much blur in many cases
Fixed rotation and scale in viewport of UV were not refreshed in the fire windows (they were working fine only when using the numerical box)
NETWORK
Improved mechanisms to handle exceptions and unexpected failures in nodes, especially in animations when isolated frames fail
Fixed “checking dependencies” dialog could appear behind the job wizard
Fixed nodes could become irresponsive in animations
Improved error and warning mechanisms when textures with non standard characters are not properly handled by nodeswith different OS’s or locale settings.
Improvements in the routines to reset nodes
"-nomxi" command line flag is now fully supported in both animation and cooperative renders
Fixed the result of a cooperative merging process sometimes was ignoring the extension and saving always a PNG file
Added preference to avoid the manager purges its temp folder after a crash, so it is possible to recover temp files (the preference is enabled by default)
Improved routines to check if the version of mxnetwork and Maxwell Render are the same in the whole network. These routines now take monitors into account too
Next Limit Maxwell Render v2.5 by x-Force (x-Force破解版下载) Download
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