Title:Hoverbike System（赛车demo）4.12版本 虚幻4蓝图
Try it for free here: gumroad.com/l/siLFj
If you want to create a racing game that needs any kind of futuristic bike that is allowed to levitate, then this is the package you need. This is the ready to go solution that comes with a complete framework to drive a hoverbike, from Blueprints to Game ready assets is ready to use right away in your projects.
The bike comes with a complete integration of different functions such as acceleration, speed, damage and destroy functions, physics, turbo boosts, UI to show stats, spawn system, sounds, particle effects, camera effects like lag and shake. It also exposes values to change the behavior of the bike such as the speed. Also, Modular materials are used in both PC and Mobile versions to make changes to every visual aspect of the bike: change colors, roughness, metalness, materials, different effects for rust, color variation and sand effects. You are able to toggle mobile materials on and off when dragging a hoverbike to the level.
Last but not least, it comes with a Rider Blueprint that enables your character to ride a bike with custom animations and animation blueprints. The rider can be changed with any custom class you want to create if it a Character class.
Number of Blueprints: 8
• Toggle front lights of the hoverbike for dark environments
• Switch between first and third person
• Physics based hover effect
• Collision handled for two types of crashes: light crash and hard crash (colliding with something while going at high speeds)
• Has durability, every time a hard crash occurs the durability is diminished. When the durability is depleted the hoverbike breaks and stops working
• Turbo / Speed boost
• Ability to spawn the hoverbike in front of you.
• Ability to see the hoverbike behind objects that has their custom depth setup
• Exposed values for quick change in the behavior (Max speed, Turbo speed, etc)
• Materials of the hoverbike easily changed with override parameters set up.
• Rider Component that enables any character to ride the bike
• Custom character blueprint that is the same as the third person example character with the rider component added and input node to ride the bike
• Animation blueprint for the custom character
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: Yes
Number of Characters: 0 (Default Epic Mannequin)
Number of Animations: 10 animations, 2 blendspaces
Animation type: Root motion and In-place
List of every effect:
• Bike destroy (CPU)
• Bike engine (CPU)
• Bike hover (CPU)
• Bike Light Trail (GPU)
Number of effects: 4
Physically-Based Rendering: Yes
Texture Size: 4096 and 2048 for textures and 128 to 1024 for visual effects.
Vertex Count: 20003
Number of Meshes: 1
Number of Materials and Material Instances: 26 Materials, 30 Material Instances, 8 Material Functions (additional Materials for Mobile devices)
Number of Textures: 64
SpeedTree for UE4 Subscription v8.1.4b4三维植被模型软件，可以作为一个订阅版的或全许可证的UE4软件，可以自定义建模，两者整合为游戏提供了多种不同的特点：一个高度灵活的建模程序，光照UVs，可伸缩的风效果，无缝LOD和更多。3D VEGETATION MODELING FOR UE4，Available as a subscription modeler for UE4 or a full license for UE4 Custom, the integration
Includes: TrueSKY 4.2.119 for UE 4.19 Research Center Roman Fantasy Pack TrueSKY 4.2.119 for UE 4.19 Including trueSKY in a game or simulation project is as straightforward as including the trueSKY API calls in your rendering pipeline. For products b
一个孤独的城市在夜间自助洗衣店。 这个项目包括一个外部的laundromat店面和内部(所有图片)与所有的资产，材料，和vfx创建在虚幻引擎。每个资产都是为现实的AAA质量视觉、风格和预算创建的。 包括: •超过100个自营资产。 •掌握房间内大部分道具和模型的主要材料设置。 •掌握所有瓷砖表面的材料，以控制污垢、湿度和二次纹理。 •材料设置，如雾和光线。 •蓝图(BP)自动化机器门的放置。 •简易吊顶轻型钻机安装图纸。 •多重查找表(LUTs) •电线和电缆的钢丝样条。 ·Gr