Title:Floating Tile Generator 蓝图资源
Floating Tile Generator allows you to create real time composing and decomposing grid of instanced meshes any mesh you like. It allows to easily achieve 'flying' and moving tiles, as you change distance between player and blueprint. Grids themselves are easy to copy and adjust to form walkways, walls, stairs or any shape you desire. This blueprint can be used for example, to create self building road in the sky, which gives nice visual effect.
Update 1: WARNING! Backup your project files before updating, just for safety.
- Added function to fix tiles position after completing transform.
- Redesigned player distance calculation, naw it should be easier to use with custom player character.
Number of blueprints: 2
Intended Platform: Desktop, VR
The full package for UE4 and FBX files of our Crimson desert environment containing over 30 modular pieces o f Stylized, game ready meshes and materials, ranging from rocks, boulders to grass and bush cluster with various types of tree and more. See more
This is a standalone version, with no maps or shaders. With that said, it contains every .PNG and .FBX necessary to develop a full project. For the Unreal Engine version, go to the Unreal Engine Marketplace. The Medieval Stronghold Architecture pack
This Asian Temple is designed for modular workflow. Pack includes: 50+ props objects 60 texture maps(4096x4096) Demonstration Scene Include UE4 Versions Supported: 4.19 Physically-Based Rendering: Yes Texture Size: 4096x4096 Collision: Yes, automati
This is a standalone version, with no in-game maps or shaders. With that said, it contains every .PNG and .FBX necessary to develop a full project. The textures are tweaked toward a PBR metallic pipeline.